SKU: 37502855411
mid century modern 3 drawer dresser

mid century modern 3 drawer dresser Mid-Century Modern 3-Drawer Dresser / Cabinet in Maple w/ Iron Base by Paul McCobb for Planner Group by Winchedon, USA, c. 1950s

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Description

mid century modern 3 drawer dresser Mid-Century Modern 3-Drawer Dresser / Cabinet in Maple w/ Iron Base by Paul McCobb for Planner Group by Winchedon, USA, c. 1950sTitle: Mid Century Modern 3 Drawer Dresser Cabinet in Maple w Iron Base by Paul McCobb for Planner Group by Winchedon, USA, c. 1950s About: Introducing a stunning 3 drawer dresser designed by Paul McCobb for the Planner Group by Winchendon Furniture Co. Featuring a custom made, hand welded base forged from solid steel this extraordinary dresser offers a modern take on the classic design. Part of a second wave of midcentury American designers that

Title: Mid-Century Modern 3-Drawer Dresser / Cabinet in Maple w/ Iron Base by Paul McCobb for Planner Group by Winchedon, USA, c. 1950s

About: Introducing a stunning 3-drawer dresser designed by Paul McCobb for the Planner Group by Winchendon Furniture Co. Featuring a custom-made, hand-welded base forged from solid steel this extraordinary dresser offers a modern take on the classic design.

Part of a second wave of midcentury American designers that emerged after World War II, Paul McCobb was such a household name, the press crowned him “America’s Designer” during his lifetime. His works are characterized by striking geometry, purity of form and a rock ‘n’ roll undercurrent that are all on full display with this re-imagined dresser.

Petite in stature this dresser is perfect for designers and collectors alike who are limited in space but unwilling to compromise on style and functionality. With no other Paul McCobb dresser like it, when this piece is gone - its gone forever. Make it yours today.

Origin: United States of America

Proof: Signed

Period: 1950s

Material: Maple | Steel

State: ABT Modern Restored Customization

Condition Details: This iconic 3-drawer dresser by Paul McCobb has recently undergone a partial restoration featuring a new hand-welded solid steel base. The maple "box" is in 100% percent original, vintage condition and shows only minor nicks and small areas of light discoloration (both of which can be seen in the detail photos provided).

All three drawers open and close with ease and the the newly crafted solid steel base is structurally solid, freshly painted and shows no wear whatsoever.

This superb three drawer dresser is highly functional, structurally sound and ready for a literal lifetime more of use thanks to it's recent restoration. Please view all photos and video for details on this dresser's current condition. We're limited on the amount of media we can post so additional photos and videos are available upon request.

Style: Mid-Century Modern | Modern

SKU: AM00318

---Dimensions---
Width: 24 in / 60.96 cm
Depth: 18.25 in / 46.36 cm
Height: 32.5 in / 82.55 cm

-- Shipping and Handling --
This shipping total in the listing is for local pickup only. If you would like to manage shipping yourself, we have several companies we will gladly recommend. If you prefer to have us manage the shipping process we ship to the US and Canada. Rates vary by location. Please message us prior to payment and checkout as you will receive an additional invoice for shipping, handling, and insurance if we manage the process for you in this transaction.



COMMON QUESTIONS
Do I get the piece(s) in the listing? Yes you can but we also source other pieces and have many others in stock if this isn't the exact piece(s) you were looking for. The piece(s) in this listing are currently available for sale as-is, restored or re-worked and will be noted in the description above. If this isn't the exact piece you are looking for or you would like this piece customized, please send us a private message and we'll do our best to meet your specific needs in sourcing or creating your dream piece(s).

Do you ship overseas? Can I manage shipping myself? Each listing includes shipping information specific to the item being sold. If our shipping service does not include your location or if you would like to manage the shipping process yourself for any other reason please message us prior to checkout to discuss your options.

Why buy ABTModern? We pride ourselves in finding truly amazing, one-of-a-kind pieces and bringing them to you, our clients! We are a small family business and take tremendous pride in doing what we love. Thank you for allowing us to do what we love! Please know we make YOU our NUMBER 1 PRIORITY throughout the entire process. It's our honor to serve you with your furniture and custom design needs.
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SKU: 37502855411

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Reviewed in the United States on April 15, 2026
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★★★★★ 5
There's nothing else out there that's this comprehensive
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Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
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Reviewed in the United States on August 18, 2019
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robert thompson
Birmingham, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
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Vincent Marias
Belleville, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
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Joan Rubio
Houston, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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