SKU: 5196371636
red fit and flare dress

red fit and flare dress Nox Anabel Sleeveless Long Prom Dress - Red - Structural Corset Back

Sale price$23.83 Regular price$26.48
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Ships within 48 hours · Estimated delivery Oct 12 - Oct 17

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

red fit and flare dress Nox Anabel Sleeveless Long Prom Dress - Red - Structural Corset BackThis sleeveless dress turns out to be a masterpiece of structural clothes manufacturing and it is ideal in a high profile setting where structural contents and a sharp profile are required. The body features a reinforced internal support structure, and the back also comes with a technical corset closure, which makes it possible to have a tight and sculpted fit that shapes the body with technical accuracy. The spaghetti straps permit stability of

This sleeveless dress turns out to be a masterpiece of structural clothes manufacturing and it is ideal in a high-profile setting where structural contents and a sharp profile are required. The body features a reinforced internal support structure, and the back also comes with a technical corset closure, which makes it possible to have a tight and sculpted fit that shapes the body with technical accuracy. 

The spaghetti straps permit stability of shoulders and produce a sharp, balanced frame, but this is followed by the fabric becoming a consistent weighted floor-length skirt, which maintains its professional look throughout the evening. The design offers a molded and symmetrical shape, and the dress can also retain its shape because it can be used in proms, homecoming, as well as where some technical accuracy is required.

Key Features:

  • Structural Corset Back Closure: A masterfully engineered lace-up system designed to provide a secure, custom-contoured fit and maintain a sharp waistline.

  • Architectural Spaghetti Straps: Stable, technical straps designed to provide reliable alignment while maintaining a sleek and polished upper frame.

  • Precision Full-Length Silhouette: An expertly cut skirt that provides a steady, weighted hang from the waist to the floor-length hem.

  • Stable Technical Lining: A fully lined interior engineered to provide superior support and preserve the garment's formal alignment.

  • Integrated Support Foundation: A structured bodice designed to hold its shape with technical accuracy during movement and formal social events.

Available Colors:

Burnt Sienna, Cast Sage, Desert Sand, Dusty Mauve, Hunter Green, Red

Perfect for Special Occasions!

A premier selection for those seeking a structured formal gown that combines the precision of a corset back with the high-impact finish of a classic floor-length profile.

Details:

  • Fit: Fitted Bodice with Full-Length Skirt

  • Length: Full Length

  • Sleeve Style: Spaghetti Strap

  • Sizes: 2 – 16

  • Occasion: Formal, Prom, Homecoming, Wedding Events

  • Category: Formal Dresses, Prom Dresses, Homecoming Dresses

Care & Handling:

  • Cleaning: Professional dry cleaning only to maintain the structural integrity of the corset back and the fabric’s finish.

  • Hanging: Always use the internal hanging loops; avoid hanging solely by the spaghetti straps to prevent the weight of the full-length skirt from stretching the bodice structure.

  • Steaming: Use a low-heat steamer from the inside out; keep the steamer at a distance to preserve the fabric's texture and the gown’s architectural shape.

  • Storage: Store in a breathable, full-length garment bag to maintain the gown's professional profile and protect the technical alignment.

Shipping & Delivery:

  • Orders are generally processed and ready for shipment within 48 to 72 hours.

  • Standard ground shipping is reliable and typically arrives within 2 to 7 business days.

  • A tracking number will be emailed to you as soon as your gown is dispatched from our facility.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 5196371636

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Ryan
Bozeman, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
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Reviewed in the United States on April 3, 2017
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Verified Purchase
Christopher West
Bozeman, US
★★★★★ 5
A Treasure Trove for Aspiring Game Developers! From Concepts to Mastery!
Format: Paperback
As someone who has spent nearly two decades deep within the intricate world of C# software development, delving into game development was like stepping into a new dimension, filled with its unique set of challenges and learning curves. It’s an entirely different ball game, albeit an exciting one. My preference for Unity, primarily because of its compatibility with C#, brought me to Scott Tykoshi’s "Mastering Game Design with Unity 2021," and what an enlightening journey it has been! Bridging the Knowledge Gap: The book acts as a bridge between my extensive experience in software engineering and the nuances of game development. Scott has a talent for making complex concepts accessible, and the depth of knowledge shared in this book is invaluable for anyone willing to expand their horizons within the game development ecosystem. Comprehensive and Well-Structured: This book isn’t just a guide; it’s a comprehensive repository of information. It meticulously covers a myriad of topics such as immersive workflows, visual scripting, physics engine, GameObjects, player progression, and publishing. The structured approach helps in assimilating each concept thoroughly before moving on to the next, allowing for a gradual and solid build-up of knowledge. Enlightening Insights into Unity: Being a C# aficionado, Unity was my platform of choice, and this book has only deepened my appreciation for it. It's enlightening to see the seamless integration and the versatility that Unity offers, especially through Scott’s detailed and clear explanations. The practical insights and the in-depth exploration of Unity’s capabilities have empowered me to leverage the platform to its fullest potential. Practical Approach to Learning: Scott Tykoshi’s method of blending theory with practical examples is a boon for learners. The real-world applications and practical exercises resonate well with my learning style, providing a hands-on experience that is crucial for mastering game design. The examples are well-thought-out, relevant, and inject a dose of reality into the theoretical aspects, making the learning process engaging and effective. From Novice to Master: "Mastering Game Design with Unity 2021" lives up to its name, taking the reader on a journey from the basics to the advanced intricacies of game design. Whether it’s understanding the nuances of player progression or getting to grips with visual scripting, the book lays out a clear path for achieving mastery in game design. Conclusion: For seasoned software engineers like myself, making the transition into game development can seem daunting, but "Mastering Game Design with Unity 2021" by Scott Tykoshi has been a beacon of knowledge, guiding me through uncharted territories with ease and clarity. It’s more than just a book; it’s a mentor, a guide, and a companion in the thrilling journey of game development. If Unity and game design are on your radar, consider this book your roadmap to mastery. Whether you’re just dipping your toes in or ready to dive deep, Scott’s insights will illuminate your path and elevate your game design skills to new heights.
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Reviewed in the United States on September 22, 2023
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Aurélien
Whiting, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
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Reviewed in the United States on December 19, 2022
B
Bradley Wardell
Lowell, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
M
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Mike Athey
Houston, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023

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